
If you used the Windows version of the game you may be remembering how it looked with Direct 3D. Despite some complaints I've heard to the contrary, I liked the final result as the image was softer and lacked the harshness that was due to the low resolution graphics.

At the cost of some of the effects, it allowed you to use Direct 3D instead of the software graphics emulation. One other thing about Dungeon Keeper is that the Windows 95 version eventually got a Direct 3D patch. It has the higher resolutions supported and I can finally run Time Shock as I should. I had to get a version of DOSBoxthat had some modifications done, it's called DOSBox-Md 5 I think.
#Dosbox ripper vesa driver 32 bit#
The DOSBox does not support the high resolution VESA settings so Time Shock cannot be set to 1600x1200 32 bit (but the game was rendered for that resolution). The only problem I have had with DOSBox is with the Pro Pinball Time Shock game.
#Dosbox ripper vesa driver install#
The first thing I usually do when I install a DOSBox game from GOG is setup the configuration file to my liking. What you can do is edit the configuration file for DOSBox so that the emulator renders at your native resolution. It ends up not looking as good as when games using these resolutions are displayed "natively" on a CRT. Modern versions of Windows don't support these resolutions and so DOSBox has to scale the display.

Most MS-DOS games used resolutions with non-square pixel ratios like 320x200 and 640x400 (instead of 320x240 and 640x480). There are hacks for for playing the expansion at your native resolution, but they don't work with the original game that you got from GOG.Īlthough nothing can be done to completely eliminate the blurring caused by LCD scaling, playing MS-DOS games under native DOS or even Windows 95/98/ME can improve their appearance with CRT. It doesn't use DOSBox, and playing it under native DOS isn't an option. If you scaled them up to the full resolution of your monitor they wouldn't look as good.Īlpha Centauri is Windows game, by the way. The screenshots at GOG.com aren't being displayed fullscreen. Click to expand.As everyone else suggested it's probably an LCD scaling issue.
